News

As before, my main focus is on the "base system". This will be the engine that will control the citizens in what I hope will be an intelligent way (not at the moment, of course).

Even though it's not yet worth mentioning in the alpha phase, a lot of performance improvements have already happened and the code shown in the first "sneak peek" has been almost completely rewritten. Moreover, it is becoming more and more stable.

Current Tasks

  • Skills + UI finnish
  • Job check before walking
  • Free citizen while "To Idling" not after
  • Allow naming of areas & citizens
  • Close windows with ESC in right order
  • Window set LastSilbling (- eg 3) on drag/click
  • And endless more...

Thank you very much for your time and interest!

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